"Are you sure you’re a gamer?"

It should make me sad to hear anyone say those words but in the last week I’ve had three people ask me that very question. My wife even made a passing joke about me not being a Gamer anymore. In the past that kind of comment would have hurt me; I would have felt like I lost some sense of self identity. But nowadays? I’m not so sure…
Over the last year the identity of being a “Gamer” feels like it’s been lost – buried in pseudo-political ranting’s on Twitter and shameless glorification in website articles. As an actual subculture we’ve either forgotten how to be decent human beings or we’ve perverted the meaning of Gamer so much that personally, I’m glad I’m not identified as one anymore.

What the fuck is a Twi-view?
Well I'm super glad you asked! A Twi-view short for Twitter Review, see what I did there?) Is a bite sized review of a game. The Twi-view should contain enough information so that followers/readers can make their own decisions on the game without trawling through a 10 minute video or 1000+ words.

Why would you do this?
People are going to click on this link and think "But that's just lazy" and maybe that's partially right. After working in the games industry for nearly a decade now I've been cursed with the ability to make and form opinions about games which are usually pretty accurate to the people who follow me, my audience, you guys! By condensing this information into a single bite of information I can easily rate games which would otherwise I would spend dozens of hours on making a video or creating a written piece which - in this current media climate people would be less inclined to read.

What's the point?
Games journalism and essentially all of games media is in a bit of a state of flux at the moment - people are trying new things, new ways of delivering their media to their audience - it's shortsighted and frankly archaic to believe that 'traditional' methods of content delivery will remain the only popular ones around. Only a few years ago YouTubers weren't considered to be part of the 'main' gaming media and now that outlet is taking over in leaps and bounds. So why not try something new? If it fails, it fails. Life is nothing without risks.

The fuck is wrong with you?
That's an excellent question and one that people have been pondering for years. I'm utterly obsessed with videogames and creating content about them - I love both of my jobs and find they both give me incredible pleasure - so much so that I'm always thinking about new ways of enhancing what I do and making it slightly different from the standard fare.

So I’m sat there, roughly three weeks ago and I receive an e-mail from a ‘talent scout’ from some YouTube network.

Yeah, I know. It’s a hashtag.

“We want you to review our game, but you’re not allowed to say anything until it’s already been out for half a day - deal?”

The Roguest of Legacies

So this isn’t the first time I’ve attempted to write about Rogue Legacy. Probably about a year ago now (so that’s August 2013) I bought Rogue Legacy on Gog.com for the PC, played it for what felt like days and then tried to write my impressions about it. I wasn’t being commissioned by a website to do the piece nor was I making myself do it for any reason other than that I wanted to. Roughly half way through my review I realized that it was a terrible attempt at explaining my feelings and promptly deleted it.

The idea of having a rhythm based roguelike game sounds ridiculous! The very concept sounds doomed to failure! But here I am, tapping away on a controller to insanely addictive dance music hopping my way through a pixelated dungeon trying to outmaneuver the enemies whilst desperately trying to stay on the beat.

What could I possibly say about The Last of Us Remastered which hasn't already been said both in other reviews and my own piece for This is My Joystick?  Somewhere inside of me I know I’m just stamping up and down on old ground by writing this.  And yet, here I am.
For newcomers to the series, Abe New ‘n’ Tasty will be a fiendishly clever platformer, a caricature of modern life in which a downtrodden and oppressed society fights against the ever present grind of corruption and tyranny. Back in 1997 the game was popular partially because you could make Abe fart on command.

I’ll openly admit that I’ve never played a Sacred game, I own them all through various bundles of the Humble variety and several sales online but I’ve never actually found the time to sit and play through them. I’m told by trusted friends that these games are “fun, for action-RPG’s” and usually personally recommendation from the same people who introduced me to Dark Souls is all I need to be interested in a game or franchise.

Imagine my surprise then when I sat down with Sacred 3. Keen Games have taken what was essentially a poor mans Baldurs Gate (which is still a compliment) and turned it into a poor mans Dark Alliance.